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GKObstacleGraph.ConnectNodeUsingObstaclesIgnoringBufferRadius Method

Definition

Connects a node to an existing graph, omitting connections within a specified radius of existing obstacles.

[Foundation.Export("connectNodeUsingObstacles:ignoringBufferRadiusOfObstacles:")]
public virtual void ConnectNodeUsingObstaclesIgnoringBufferRadius (GameplayKit.GKGraphNode2D node, GameplayKit.GKPolygonObstacle[] obstaclesBufferRadiusToIgnore);
abstract member ConnectNodeUsingObstaclesIgnoringBufferRadius : GameplayKit.GKGraphNode2D * GameplayKit.GKPolygonObstacle[] -> unit
override this.ConnectNodeUsingObstaclesIgnoringBufferRadius : GameplayKit.GKGraphNode2D * GameplayKit.GKPolygonObstacle[] -> unit

Parameters

obstaclesBufferRadiusToIgnore
GKPolygonObstacle[]
Attributes

Applies to