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ScriptIntrinsicBLAS.CGERC Method

Definition

CGERC performs the rank 1 operation A := alphaxy**H + A

[Android.Runtime.Register("CGERC", "(Landroid/renderscript/Float2;Landroid/renderscript/Allocation;ILandroid/renderscript/Allocation;ILandroid/renderscript/Allocation;)V", "", ApiSince=23)]
public void CGERC (Android.Renderscripts.Float2? alpha, Android.Renderscripts.Allocation? X, int incX, Android.Renderscripts.Allocation? Y, int incY, Android.Renderscripts.Allocation? A);
[<Android.Runtime.Register("CGERC", "(Landroid/renderscript/Float2;Landroid/renderscript/Allocation;ILandroid/renderscript/Allocation;ILandroid/renderscript/Allocation;)V", "", ApiSince=23)>]
member this.CGERC : Android.Renderscripts.Float2 * Android.Renderscripts.Allocation * int * Android.Renderscripts.Allocation * int * Android.Renderscripts.Allocation -> unit

Parameters

alpha
Float2

The scalar alpha.

X
Allocation

The input allocation contains vector x, supported elements type Element#F32_2.

incX
Int32

The increment for the elements of vector x, must be larger than zero.

Y
Allocation

The input allocation contains vector y, supported elements type Element#F32_2.

incY
Int32

The increment for the elements of vector y, must be larger than zero.

A
Allocation

The input allocation contains matrix A, supported elements type Element#F32_2.

Attributes

Remarks

CGERC performs the rank 1 operation A := alpha*x*y**H + A

Details: http://www.netlib.org/lapack/explore-html/dd/d84/cgerc_8f.html

Java documentation for android.renderscript.ScriptIntrinsicBLAS.CGERC(android.renderscript.Float2, android.renderscript.Allocation, int, android.renderscript.Allocation, int, android.renderscript.Allocation).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to