Udostępnij za pośrednictwem


ScriptIntrinsicBLAS.CGEMV Method

Definition

CGEMV performs one of the matrix-vector operations y := alphaAx + betay or y := alphaATx + betay or y := alpha*AHx + betay

[Android.Runtime.Register("CGEMV", "(ILandroid/renderscript/Float2;Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;ILandroid/renderscript/Float2;Landroid/renderscript/Allocation;I)V", "", ApiSince=23)]
public void CGEMV (int TransA, Android.Renderscripts.Float2? alpha, Android.Renderscripts.Allocation? A, Android.Renderscripts.Allocation? X, int incX, Android.Renderscripts.Float2? beta, Android.Renderscripts.Allocation? Y, int incY);
[<Android.Runtime.Register("CGEMV", "(ILandroid/renderscript/Float2;Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;ILandroid/renderscript/Float2;Landroid/renderscript/Allocation;I)V", "", ApiSince=23)>]
member this.CGEMV : int * Android.Renderscripts.Float2 * Android.Renderscripts.Allocation * Android.Renderscripts.Allocation * int * Android.Renderscripts.Float2 * Android.Renderscripts.Allocation * int -> unit

Parameters

TransA
Int32

The type of transpose applied to matrix A.

alpha
Float2

The scalar alpha.

A
Allocation

The input allocation contains matrix A, supported elements type Element#F32_2.

X
Allocation

The input allocation contains vector x, supported elements type Element#F32_2.

incX
Int32

The increment for the elements of vector x, must be larger than zero.

beta
Float2

The scalar beta.

Y
Allocation

The input allocation contains vector y, supported elements type Element#F32_2.

incY
Int32

The increment for the elements of vector y, must be larger than zero.

Attributes

Remarks

CGEMV performs one of the matrix-vector operations y := alpha*A*x + beta*y or y := alpha*A**T*x + beta*y or y := alpha*A**H*x + beta*y

Details: http://www.netlib.org/lapack/explore-html/d4/d8a/cgemv_8f.html

Java documentation for android.renderscript.ScriptIntrinsicBLAS.CGEMV(int, android.renderscript.Float2, android.renderscript.Allocation, android.renderscript.Allocation, int, android.renderscript.Float2, android.renderscript.Allocation, int).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to