RenderScriptGL.SurfaceConfig.SetSamples(Int32, Int32, Single) Method
Definition
Important
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Caution
deprecated
This member is deprecated.
[Android.Runtime.Register("setSamples", "(IIF)V", "GetSetSamples_IIFHandler")]
[System.Obsolete("deprecated")]
public virtual void SetSamples (int minimum, int preferred, float Q);
[<Android.Runtime.Register("setSamples", "(IIF)V", "GetSetSamples_IIFHandler")>]
[<System.Obsolete("deprecated")>]
abstract member SetSamples : int * int * single -> unit
override this.SetSamples : int * int * single -> unit
Parameters
- minimum
- Int32
The required number of samples, must be at least 1.
- preferred
- Int32
The targe number of samples, must be at least minimum
- Q
- Single
The quality of samples, range 0-1. Used to decide between different formats which have the same number of samples but different rendering quality.
- Attributes
Remarks
This member is deprecated. in API 16 Configure the multisample rendering.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.