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GLDebugHelper.ConfigCheckGlError Field

Definition

Caution

This constant will be removed in the future version. Use Android.Opengl.GLDebugConfig enum directly instead of this field.

Check glError() after every call.

[Android.Runtime.Register("CONFIG_CHECK_GL_ERROR")]
[System.Obsolete("This constant will be removed in the future version. Use Android.Opengl.GLDebugConfig enum directly instead of this field.", true)]
public const Android.Opengl.GLDebugConfig ConfigCheckGlError = 1;
[<Android.Runtime.Register("CONFIG_CHECK_GL_ERROR")>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.Opengl.GLDebugConfig enum directly instead of this field.", true)>]
val mutable ConfigCheckGlError : Android.Opengl.GLDebugConfig

Field Value

Value = 1
Attributes

Remarks

Check glError() after every call.

Java documentation for android.opengl.GLDebugHelper.CONFIG_CHECK_GL_ERROR.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to