HardwareBufferRenderer.RenderResult.Success Field
Definition
Important
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Caution
This constant will be removed in the future version. Use Android.Graphics.HardwareBufferRenderResult enum directly instead of this field.
Render request was completed successfully
[Android.Runtime.Register("SUCCESS", ApiSince=34)]
[System.Obsolete("This constant will be removed in the future version. Use Android.Graphics.HardwareBufferRenderResult enum directly instead of this field.", true)]
public const Android.Graphics.HardwareBufferRenderResult Success = 0;
[<Android.Runtime.Register("SUCCESS", ApiSince=34)>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.Graphics.HardwareBufferRenderResult enum directly instead of this field.", true)>]
val mutable Success : Android.Graphics.HardwareBufferRenderResult
Field Value
Value = 0- Attributes
Remarks
Render request was completed successfully
Java documentation for android.graphics.HardwareBufferRenderer.RenderResult.SUCCESS
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Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.