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Silverlight 2.0 Walkthrough – Creating a “Traffic Jam” game

This series of posts are not really in-line with my normal debugging posts, but I just created a simple Traffic Jam game in Silverlight and thought I’d make it into a “lab series” that you can go through if you are getting started with Silverlight.

The game is called Seattle Streets and it based on the popular board game Rush Hour® where you help a little red car move to the Exit square by moving the other cars out of its way in as few moves as possible.

The project for the finished game is attached to this post…

Design is not really my forte, this is what the game will look and feel like when we're done:

image

I have divided it up into a number of tasks:

Part 1 - Creating the main layout

Part 2 - Creating a Car user control

Part 3 - Using Linq to XML to read and generate the levels

Part 4 - Adding drag and drop functionality to move the cars around

Part 5 - Storing high scores in Isolated Storage with Linq to XML

 

In order to get the most out of these posts you should go through them in order.

Have fun,
Tess

SeattleStreets.zip

Comments

  • Anonymous
    March 03, 2009
    PingBack from http://blogs.msdn.com/tess/archive/2009/03/04/silverlight-game-part-1-creating-the-main-layout.aspx

  • Anonymous
    March 04, 2009
    Thank you for submitting this cool story - Trackback from DotNetShoutout

  • Anonymous
    March 04, 2009
    Excellent, thanks. Will use this to help me get familiar with Silverlight.

  • Anonymous
    March 04, 2009
    The comment has been removed

  • Anonymous
    March 04, 2009
    The comment has been removed

  • Anonymous
    March 05, 2009
    Great Tess! Thanks very much for your sharing!

  • Anonymous
    March 10, 2009
    Es Sábado en la noche y estoy aún en Seattle organizando mis cosas y haciendo investigación sobre toda

  • Anonymous
    October 08, 2009
    Great Tess! Thanks very much for your sharing!

  • Anonymous
    January 20, 2010
    The comment has been removed

  • Anonymous
    January 20, 2010
    The comment has been removed

  • Anonymous
    January 26, 2011
    Hi, I want to do this project but I do not know where to find images of the cars. Can anyone help me? (I would need vector images). Thanks!

  • Anonymous
    January 30, 2011
    Alfred, The "images" are created in part 2.  They are not actually images but XAML controls, but if you want to make the game more appealing you should probably create nice car images in expression design or similar.