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How to do printer maintenance in a UWP device app

In Windows 8.1, UWP device apps can perform printer maintenance, such as aligning print heads and cleaning nozzles. This topic uses the C# version of the Print job management and printer maintenance sample to demonstrate how bidirectional communication (Bidi) can be used to perform such device maintenance. To learn more about UWP device apps in general, see Meet UWP device apps.

The C# version of the Print job management and printer maintenance sample demonstrates printer maintenance with the DeviceMaintenance.xaml.cs file in the DeviceAppForPrinters2 project. To work with Bidi, the sample uses the printer extension library in the PrinterExtensionLibrary project. The printer extension library provides a convenient way to access the printer extension interfaces of the v4 print driver. For more info, see the Printer extension library overview.

Note

The code examples shown in this topic are based on the C# version of the Print job management and printer maintenance sample. This sample is also available in JavaScript and C++. Note that because C++ can access COM directly, the C++ version of the sample does not include code library projects. Download the samples to see the latest versions of the code.

Printer maintenance

Windows 8.1 introduces new printer extension interfaces in the v4 printer driver that you can use for implementing device maintenance: IPrinterBidiSetRequestCallback, IPrinterExtensionAsyncOperation , and IPrinterQueue2. These interfaces make it possible to asynchronously send Bidi requests to the port monitor so that they can be translated into device and protocol-specific commands, and then sent to the printer. For more info, see Device Maintenance (v4 Printer Driver).

Tip

C# and JavaScript apps can't work with COM APIs directly. If you're writing a C# or JavaScript UWP device app, use the printer extension library to access these interfaces (as shown in this topic).

Prerequisites

Before you get started:

  1. Make sure your printer is installed using a v4 print driver. For more info, see Developing v4 print drivers.

  2. Get your development PC set up. See Getting started for info about downloading the tools and creating a developer account.

  3. Associate your app with the store. See Create a UWP device app for info about that.

  4. Create device metadata for your printer that associates it with your app. See Create device metadata for more about that.

  5. Build the UI for the main page of your app. All UWP device apps can be launched from Start, where they'll be displayed full-screen. Use the Start experience to highlight your product or services in a way that matches the specific branding and features of your devices. There are no special restrictions on the type of UI controls it can use. To get started with the design of the full-screen experience, see the Microsoft Store design principles.

  6. If you're writing you're writing your app with C# or JavaScript, add the PrinterExtensionLibrary project to your UWP device app solution. You can find this project in the Print job management and printer maintenance sample.

Note

Because C++ can access COM directly, C++ apps do not require a separate library to work with the COM-based printer device context.

Step 1: Prepare Bidi request

The device maintenance interfaces require that your Bidi requests are XML data in the form of a string. You can construct your Bidi requests wherever it makes sense in your app. For example, you could save the Bidi requests as string constants or dynamically create them based on user input. The Print job management and printer maintenance sample happens to construct a default request in OnNavigatedTo method. For more info about Bidi, see Bidirectional Communications.

This example is from the OnNavigatedTo method of the DeviceMaintenance.xaml.cs file.

string defaultBidiQuery =
    "<bidi:Set xmlns:bidi=\"http://schemas.microsoft.com/windows/2005/03/printing/bidi\">\r\n" +
    "    <Query schema='\\Printer.Maintenance:CleanHead'>\r\n" +
    "        <BIDI_BOOL>false</BIDI_BOOL>\r\n" +
    "    </Query>\r\n" +
    "</bidi:Set>";

Step 2: Find printer

Before your app can send commands to the printer, it must first locate the printer. To do this, the Print job management and printer maintenance sample includes a class named PrinterEnumeration (in the PrinterEnumeration.cs file). This class finds all the printers that are associated with your app via device metadata, and returns a list of PrinterInfo objects, which contains the names and device IDs for each printer.

This example is from the EnumeratePrinters_Click method of the DeviceMaintenance.xaml.cs file. It shows how the sample uses the PrinterEnumeration class to get a list of associated printers.

private async void EnumeratePrinters_Click(object sender, RoutedEventArgs e)
{
    try
    {
        rootPage.NotifyUser("Enumerating printers. Please wait", NotifyType.StatusMessage);

        // Retrieve the running app's package family name, and enumerate associated printers.
        string currentPackageFamilyName = Windows.ApplicationModel.Package.Current.Id.FamilyName;

        // Enumerate associated printers.
        PrinterEnumeration pe = new PrinterEnumeration(currentPackageFamilyName);
        List<PrinterInfo> associatedPrinters = await pe.EnumeratePrintersAsync();

        // Update the data binding source on the combo box that displays the list of printers.
        PrinterComboBox.ItemsSource = associatedPrinters;
        if (associatedPrinters.Count > 0)
        {
            PrinterComboBox.SelectedIndex = 0;
            rootPage.NotifyUser(associatedPrinters.Count + " printers enumerated", NotifyType.StatusMessage);
        }
        else
        {
            rootPage.NotifyUser(DisplayStrings.NoPrintersEnumerated, NotifyType.ErrorMessage);
        }
    }
    catch (Exception exception)
    {
        rootPage.NotifyUser("Caught an exception: " + exception.Message, NotifyType.ErrorMessage);
    }
}

Tip

For more info about the PrinterEnumeration and PrinterInfo classes, see the PrinterEnumeration.cs file.

Step 3: Send Bidi request

To send the Bidi request, the device maintenance interfaces require a Bidi string and a callback. In the SendBidiRequest_Click method, the sample first uses a PrinterInfo object to create a printer extension context object named context. Then a PrinterBidiSetRequestCallback object is created, and an event handler is added to handle the callback's OnBidiResponseReceived event. Finally, the printer extension context's SendBidiSetRequestAsync method is used to send the Bidi string and callback.

This example is from the SendBidiRequest_Click method of the DeviceMaintenance.xaml.cs file.

private void SendBidiRequest_Click(object sender, RoutedEventArgs e)
{
    try
    {
        PrinterInfo queue = (PrinterInfo)PrinterComboBox.SelectedItem;

        // Retrieve a COM IPrinterExtensionContext object, using the static WinRT factory.
        // Then instantiate one "PrinterExtensionContext" object that allows operations on the COM object.
        Object comContext = Windows.Devices.Printers.Extensions.PrintExtensionContext.FromDeviceId(queue.DeviceId);
        PrinterExtensionContext context = new PrinterExtensionContext(comContext);

        // Create an instance of the callback object, and perform an asynchronous 'bidi set' operation.
        PrinterBidiSetRequestCallback callback = new PrinterBidiSetRequestCallback();

        // Add an event handler to the callback object's OnBidiResponseReceived event.
        // The event handler will be invoked once the Bidi response is received.
        callback.OnBidiResponseReceived += OnBidiResponseReceived;

        // Send the Bidi "Set" query asynchronously.
        IPrinterExtensionAsyncOperation operationContext
            = context.Queue.SendBidiSetRequestAsync(BidiQueryInput.Text, callback);

        // Note: The 'operationContext' object can be used to cancel the operation if required.
    }
    catch (Exception exception)
    {
        rootPage.NotifyUser("Caught an exception: " + exception.Message, NotifyType.ErrorMessage);
    }
}

Step 4: Receive Bidi response

When the Bidi "set" operation is completed, the callback object, of type PrinterBidiSetRequestCallback, is invoked. This callback takes care of the error handling from the HRESULT response and then triggers the OnBidiResponseReceived event, sending the Bidi response through the event parameters.

This example shows the PrinterBidiSetRequestCallback class definition in the DeviceMaintenance.xaml.cs file.

internal class PrinterBidiSetRequestCallback : IPrinterBidiSetRequestCallback
{
    /// <summary>
    /// This method is invoked when the asynchronous Bidi "Set" operation is completed.
    /// </summary>
    public void Completed(string response, int statusHResult)
    {
        string result;

        if (statusHResult == (int)HRESULT.S_OK)
        {
            result = "The response is \r\n" + response;
        }
        else
        {
            result = "The HRESULT received is: 0x" + statusHResult.ToString("X") + "\r\n" +
                     "No Bidi response was received";
        }

        // Invoke the event handlers when the Bidi response is received.
        OnBidiResponseReceived(null, result);
    }

    /// <summary>
    /// This event will be invoked when the Bidi 'set' response is received.
    /// </summary>
    public event EventHandler<string> OnBidiResponseReceived;
}

The Bidi response is then sent to the OnBidiResponseReceived method, where the Dispatcher is used to display the results on the UI thread.

This example is from the OnBidiResponseReceived method of the DeviceMaintenance.xaml.cs file.

internal async void OnBidiResponseReceived(object sender, string bidiResponse)
{
    await Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
    {
        BidiResponseOutput.Text = bidiResponse;
    });
}

Testing

Before you can test your UWP device app, it must be linked to your printer using device metadata.

You need a copy of the device metadata package for your printer, to add the device app info to it. If you don't have device metadata, you can build it using the Device Metadata Authoring Wizard as described in the topic Create device metadata for your UWP device app.

Note

To use the Device Metadata Authoring Wizard, you must install Microsoft Visual Studio Professional, Microsoft Visual Studio Ultimate, or the standalone SDK for Windows 8.1, before completing the steps in this topic. Installing Microsoft Visual Studio Express for Windows installs a version of the SDK that doesn't include the wizard.

The following steps build your app and install the device metadata.

  1. Enable test signing.

    1. Start the Device Metadata Authoring Wizard from %ProgramFiles(x86)%\Windows Kits\8.1\bin\x86, by double-clicking DeviceMetadataWizard.exe

    2. From the Tools menu, select Enable Test Signing.

  2. Reboot the computer

  3. Build the solution by opening the solution (.sln) file. Press F7 or go to Build->Build Solution from the top menu after the sample has loaded.

  4. Disconnect and uninstall the printer. This step is required so that Windows will read the updated device metadata the next time the device is detected.

  5. Edit and save device metadata. To link the device app to your device, you must associate the device app with your device. Note: If you haven't created your device metadata yet, see Create device metadata for your UWP device app.

    1. If the Device Metadata Authoring Wizard is not open yet, start it from %ProgramFiles(x86)%\Windows Kits\8.1\bin\x86, by double-clicking DeviceMetadataWizard.exe.

    2. Click Edit Device Metadata. This will let you edit your existing device metadata package.

    3. In the Open dialog box, locate the device metadata package associated with your UWP device app. (It has a devicemetadata-ms file extension.)

    4. On the Specify UWP device app information page, enter the Microsoft Store app info in the UWP device app box. Click on Import UWP app manifest file to automatically enter the Package name, Publisher name, and UWP app ID.

    5. If your app is registering for printer notifications, fill out the Notification handlers box. In Event ID, enter the name of the print event handler. In Event Asset, enter the name of the file where that code resides.

    6. When you're done, click Next until you get to the Finish page.

    7. On the Review the device metadata package page, make sure that all of the settings are correct and select the Copy the device metadata package to the metadata store on the local computer check box. Then click Save.

  6. Reconnect your printer so that Windows reads the updated device metadata when the device is connected.

Device Maintenance (v4 Printer Driver)

Developing v4 print drivers

Bidirectional Communications

Getting started with UWP apps

Create a UWP device app (step-by-step guide)

Create device metadata for a UWP device app (step-by-step guide)