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DEBUG_FORMAT_XXX

The DEBUG_FORMAT_XXX bit-flags are used by WriteDumpFile2 and WriteDumpFileWide to determine the format of a crash dump file and, for user-mode Minidumps, what information to include in the file.

The following bit-flags apply to all crash dump files.

Value Description

DEBUG_FORMAT_WRITE_CAB

Package the crash dump file in a CAB file. The supplied file name or file handle is used for the CAB file; the crash dump is first created in a temporary file before being moved into the CAB file.

DEBUG_FORMAT_CAB_SECONDARY_FILES

Include the current symbols and mapped images in the CAB file.
If DEBUG_FORMAT_WRITE_CAB is not set, this flag is ignored.

DEBUG_FORMAT_NO_OVERWRITE

Do not overwrite existing files.

 

The following bit-flags can also be included for user-mode Minidumps.

Value Description

DEBUG_FORMAT_USER_SMALL_FULL_MEMORY

Add full memory data. All accessible committed pages owned by the target application will be included.

DEBUG_FORMAT_USER_SMALL_HANDLE_DATA

Add data about the handles that are associated with the target application.

DEBUG_FORMAT_USER_SMALL_UNLOADED_MODULES

Add unloaded module information. This information is available only in Windows Server 2003 and later versions of Windows.

DEBUG_FORMAT_USER_SMALL_INDIRECT_MEMORY

Add indirect memory. A small region of memory that surrounds any address that is referenced by a pointer on the stack or backing store is included.

DEBUG_FORMAT_USER_SMALL_DATA_SEGMENTS

Add all data segments within the executable images.

DEBUG_FORMAT_USER_SMALL_FILTER_MEMORY

Set to zero all of the memory on the stack and in the backing store that is not useful for recreating the stack trace. This can make compression of the Minidump more efficient and increase privacy by removing unnecessary information.

DEBUG_FORMAT_USER_SMALL_FILTER_PATHS

Remove the module paths, leaving only the module names. This is useful for protecting privacy by hiding the directory structure (which may contain the user's name).

DEBUG_FORMAT_USER_SMALL_FILTER_TRIAGE

This format is used to filter out any data that is not a pointer to other data captured in the dump. The flag can be used to reduce the amount of private data present in the dump while still allowing crashes to be diagnosed.

DEBUG_FORMAT_USER_SMALL_PROCESS_THREAD_DATA

Add the process environment block (PEB) and thread environment block (TEB). This flag can be used to provide Windows system information for threads and processes.

DEBUG_FORMAT_USER_SMALL_PRIVATE_READ_WRITE_MEMORY

Add all committed private read-write memory pages.

DEBUG_FORMAT_USER_SMALL_NO_OPTIONAL_DATA

Prevent privacy-sensitive data from being included in the Minidump. Currently, this flag excludes from the Minidump data that would have been added due to the following flags being set:
DEBUG_FORMAT_USER_SMALL_PROCESS_THREAD_DATA,
DEBUG_FORMAT_USER_SMALL_FULL_MEMORY,
DEBUG_FORMAT_USER_SMALL_INDIRECT_MEMORY,
DEBUG_FORMAT_USER_SMALL_PRIVATE_READ_WRITE_MEMORY.

DEBUG_FORMAT_USER_SMALL_FULL_MEMORY_INFO

Add all basic memory information. This is the information returned by the IDebugDataSpaces2::QueryVirtual method. The information for all memory is included, not just valid memory, which allows the debugger to reconstruct the complete virtual memory layout from the Minidump.

DEBUG_FORMAT_USER_SMALL_THREAD_INFO

Add additional thread information, which includes execution time, start time, exit time, start address, and exit status.

DEBUG_FORMAT_USER_SMALL_CODE_SEGMENTS

Add all code segments with the executable images.

Requirements

Header

DbgEng.h (include DbgEng.h)