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PO_FX_COMPONENT_IDLE_CONDITION_CALLBACK callback function (wdm.h)

The ComponentIdleConditionCallback callback routine notifies the driver that the specified component completed a transition from the active condition to the idle condition.

Syntax

PO_FX_COMPONENT_IDLE_CONDITION_CALLBACK PoFxComponentIdleConditionCallback;

void PoFxComponentIdleConditionCallback(
  [in] PVOID Context,
  [in] ULONG Component
)
{...}

Parameters

[in] Context

A pointer to the device context. The device driver uses this context to store information about the current power state of the device. The device driver specified this pointer in the DeviceContext member of the PO_FX_DEVICE structure that the driver used to register the device with the power management framework (PoFx). This context is opaque to PoFx.

[in] Component

The index that identifies the component. This parameter is an index into the Components array in the PO_FX_DEVICE structure that the device driver used to register the device with PoFx. If the Components array contains N elements, component indexes range from 0 to N–1.

Return value

None

Remarks

When the driver no longer needs to access a component that is in the active condition, the driver should call the PoFxIdleComponent routine to switch the component to the idle condition. In response to the PoFxIdleComponent call, PoFx initiates the transition to the idle condition, and then calls the ComponentIdleConditionCallback routine to notify the driver when this transition is complete.

The driver must call PoFxCompleteIdleCondition in response to every ComponentIdleConditionCallback callback. The PoFxCompleteIdleCondition call can occur either during the ComponentIdleConditionCallback callback or after the callback returns. The driver should complete any work that requires access to the hardware component before the call to PoFxCompleteIdleCondition. After this call, the component might not stay in the F0 power state.

A component can be safely accessed only when the component is in the active condition. Do not rely on the Fx power state of a component to determine whether the component can be accessed. If the component is in the F0 state and is in the idle condition, the component might be about to switch to another Fx state.

Examples

To define a ComponentIdleConditionCallback callback routine, you must first provide a function declaration that identifies the type of callback routine you're defining. Windows provides a set of callback function types for drivers. Declaring a function using the callback function types helps Code Analysis for Drivers, Static Driver Verifier (SDV), and other verification tools find errors, and it's a requirement for writing drivers for the Windows operating system.

For example, to define a ComponentIdleConditionCallback callback routine that is named MyComponentIdleConditionCallback, use the PO_FX_COMPONENT_IDLE_CONDITION_CALLBACK type as shown in this code example:

PO_FX_COMPONENT_IDLE_CONDITION_CALLBACK MyComponentIdleConditionCallback;

Then, implement your callback routine as follows:

_Use_decl_annotations_
VOID
  MyComponentIdleConditionCallback(
    PVOID Context,
    ULONG Component
    )
  {
      // Function body
  }

The PO_FX_COMPONENT_IDLE_CONDITION_CALLBACK function type is defined in the Wdm.h header file. To more accurately identify errors when you run the code analysis tools, be sure to add the _Use_decl_annotations_ annotation to your function definition. The _Use_decl_annotations_ annotation ensures that the annotations that are applied to the PO_FX_COMPONENT_IDLE_CONDITION_CALLBACK function type in the header file are used. For more information about the requirements for function declarations, see Declaring Functions by Using Function Role Types for WDM Drivers. For information about _Use_decl_annotations_, see Annotating Function Behavior.

Requirements

Requirement Value
Minimum supported client Supported starting with Windows 8.
Target Platform Desktop
Header wdm.h (include Wudfwdm.h)
IRQL Called at IRQL <= DISPATCH_LEVEL.

See also

PO_FX_DEVICE

PoFxCompleteIdleCondition