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USBD_SelectInterfaceUrbAllocateAndBuild function (usbdlib.h)

The USBD_SelectInterfaceUrbAllocateAndBuild routine allocates and formats a URB structure that is required for a request to select an interface or change its alternate setting.

Syntax

NTSTATUS USBD_SelectInterfaceUrbAllocateAndBuild(
  [in]  USBD_HANDLE                USBDHandle,
  [in]  USBD_CONFIGURATION_HANDLE  ConfigurationHandle,
        PUSBD_INTERFACE_LIST_ENTRY InterfaceListEntry,
  [out] PURB                       *Urb
);

Parameters

[in] USBDHandle

USBD handle that is retrieved by the client driver in a previous call to the USBD_CreateHandle routine.

[in] ConfigurationHandle

Handle returned by the USB driver stack in the UrbSelectConfiguration.ConfigurationHandle member of the URB structure, after the driver stack completes a select-configuration request.

InterfaceListEntry

Pointer to a caller-allocated USBD_INTERFACE_LIST_ENTRY structure. For more information, see Remarks.

[out] Urb

Pointer to a URB structure that receives the URB allocated by USBD_SelectInterfaceUrbAllocateAndBuild. The client driver must free the URB when the driver has finished using it by calling USBD_UrbFree.

Return value

The routine returns an NTSTATUS code. Possible values include but are not limited to, the status codes listed in the following table.

Return code Description
STATUS_SUCCESS
The routine call succeeded.
STATUS_INVALID_PARAMETER
The caller passed NULL in any of the parameters.
STATUS_INSUFFICIENT_RESOURCES
Insufficient memory available to complete the call.

Remarks

The client driver must call the USBD_SelectInterfaceUrbAllocateAndBuild routine after selecting a configuration in the device. After a select-configuration request completes, the client driver receives a configuration handle in the UrbSelectConfiguration.ConfigurationHandle member of the URB. That handle must be specified in the ConfigurationHandle parameter of USBD_SelectInterfaceUrbAllocateAndBuild.

A client driver calls USBD_SelectInterfaceUrbAllocateAndBuild to allocate and build an URB for a select-interface request to change the alternate setting of an interface, in the selected configuration. In the call to USBD_SelectInterfaceUrbAllocateAndBuild, the client driver must allocate and provide a pointer to a USBD_INTERFACE_LIST_ENTRY structure. The client driver must set the structure members as follows:

  • The InterfaceDescriptor member must point to a USB_INTERFACE_DESCRIPTOR structure that contains the interface descriptor with the alternate setting to select. The interface descriptor was obtained in a previous request to get a configuration descriptor and the associated interface and endpoint descriptors.
  • The Interface member must be NULL.
USBD_SelectInterfaceUrbAllocateAndBuild allocates an URB structure and fills it with information about the specified interface setting, and endpoints. The routine also allocates a USBD_INTERFACE_INFORMATION structure. The structure members (except pipe information) are filled based on the specified interface descriptor. USBD_SelectInterfaceUrbAllocateAndBuild sets the Interface member of USBD_INTERFACE_LIST_ENTRY to the address of USBD_INTERFACE_INFORMATION in the URB. The client driver can send this URB to the USB driver stack to select an alternate setting in the interface.

A client driver cannot change alternate settings in multiple interfaces in a single select-interface request. Each request targets only one interface.

After the select-interface request is complete, the USB driver stack populates USBD_INTERFACE_INFORMATION with information about pipes opened for endpoints that are defined in the selected alternate setting. The client driver can obtain those pipe handles by inspecting the array pointed to by the Pipes member of USBD_INTERFACE_INFORMATION, and store the handles for future data transfer requests.

The client driver can reuse an URB allocated by USBD_SelectInterfaceUrbAllocateAndBuild only for another select-interface request for the same alternate setting. The client driver must not reuse the URB for any other type of request, or for another select-interface request for a different alternate setting. Instead of allocating a new URB, reusing an existing URB is the preferred approach in certain scenarios. Consider a USB audio device that has an interface with two alternate settings, defined for two bandwidth requirements. Setting 0 is defined for zero bandwidth; Setting 1 is defined to use a certain amount of bandwidth. The client driver wants to frequently switch between the two settings depending on whether the device is in use. To implement this scenario, the client driver can allocate two URBs for select-interface requests, one per setting. The client driver can use (and reuse) an URB for a select-interface request to select Setting 1 when there are sounds to send to the device. To conserve bandwidth when there are no sounds, the client driver can use (and reuse) the other URB to switch to Setting 0. This implementation prevents the client driver from allocating URBs for each of those select-interface requests, every time the driver needs to change the setting.

Requirements

Requirement Value
Minimum supported client Requires WDK for Windows 8. Targets Windows Vista and later versions of the Windows operating system.
Target Platform Desktop
Header usbdlib.h
Library Usbdex.lib
IRQL DISPATCH_LEVEL

See also

USBD_CreateHandle

USBD_SelectConfigUrbAllocateAndBuild