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TranslateAxes function (sensorsdriversutils.h)

The TranslateAxes function applies the rotation matrix to the given sample.

Syntax

void TranslateAxes(
  VEC3D *RotationMatrix,
  ULONG RotationMatrixEntryCount,
  VEC3D *Data,
  ULONG DataCount
);

Parameters

RotationMatrix

Supplies the VEC3D buffer in which the rotation matrix is stored.

RotationMatrixEntryCount

Supplies the number of elements that RotationMatrix holds.

Data

Supplies the VEC3D buffer in which input data is stored and in which the transformed data is returned.

DataCount

Supplies the number of elements that Data holds.

Return value

None

Remarks

The caller is responsible for saving/restoring the floating point context prior to calling this function.

Requirements

Requirement Value
Header sensorsdriversutils.h