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IMiniportAudioEngineNode::SetGfxState method (portcls.h)

Sets the state of the global effects (GFX) node in the audio engine.

Syntax

NTSTATUS SetGfxState(
  [in] ULONG ulNodeId,
  [in] BOOL  bEnable
);

Parameters

[in] ulNodeId

The ID of the GFX node.

[in] bEnable

The state of the GFX node.

Return value

SetGfxState returns S_OK, if the call was successful. Otherwise, the method returns an appropriate error code.

Requirements

Requirement Value
Target Platform Universal
Header portcls.h

See also

IMiniportAudioEngineNode