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SYSAUDIO_ATTACH_VIRTUAL_SOURCE structure (ksmedia.h)

The SYSAUDIO_ATTACH_VIRTUAL_SOURCE structure is used to attach a mixer-line virtual source (for example, a volume or mute control) to a mixer pin on the virtual audio device.

Syntax

typedef struct {
  KSPROPERTY Property;
  ULONG      MixerPinId;
  ULONG      Reserved;
} SYSAUDIO_ATTACH_VIRTUAL_SOURCE, *PSYSAUDIO_ATTACH_VIRTUAL_SOURCE;

Members

Property

Specifies the property. This parameter is a structure of type KSPROPERTY.

MixerPinId

Specifies the virtual source index.

Reserved

Reserved. Set to zero.

Remarks

This structure is used by the KSPROPERTY_SYSAUDIO_ATTACH_VIRTUAL_SOURCE property.

Requirements

Requirement Value
Header ksmedia.h (include Ksmedia.h)

See also

KSPROPERTY_SYSAUDIO_ATTACH_VIRTUAL_SOURCE