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KSAUDIO_CHANNEL_CONFIG structure (ksmedia.h)

The KSAUDIO_CHANNEL_CONFIG structure specifies the configuration of channels within the data format of an audio stream.

Syntax

typedef struct {
  LONG ActiveSpeakerPositions;
} KSAUDIO_CHANNEL_CONFIG, *PKSAUDIO_CHANNEL_CONFIG;

Members

ActiveSpeakerPositions

Specifies both the number of channels and the assignment of those channels to speaker positions. This member is a bitmask in which each bit within the mask corresponds to a particular speaker position. If a mask bit is set, the audio stream contains a channel that is assigned to the speaker position that the mask bit represents. The number of channels in the stream is obtained by counting how many number ones appear in the bitmask. For more information, see the following Remarks section.

Remarks

This structure is used to set or get the data value for the KSPROPERTY_AUDIO_CHANNEL_CONFIG property.

The following table shows the flag bits that are defined for the ActiveSpeakerPositions member.

Speaker position Flag bit
SPEAKER_FRONT_LEFT 0x1
SPEAKER_FRONT_RIGHT 0x2
SPEAKER_FRONT_CENTER 0x4
SPEAKER_LOW_FREQUENCY 0x8
SPEAKER_BACK_LEFT 0x10
SPEAKER_BACK_RIGHT 0x20
SPEAKER_FRONT_LEFT_OF_CENTER 0x40
SPEAKER_FRONT_RIGHT_OF_CENTER 0x80
SPEAKER_BACK_CENTER 0x100
SPEAKER_SIDE_LEFT 0x200
SPEAKER_SIDE_RIGHT 0x400
SPEAKER_TOP_CENTER 0x800
SPEAKER_TOP_FRONT_LEFT 0x1000
SPEAKER_TOP_FRONT_CENTER 0x2000
SPEAKER_TOP_FRONT_RIGHT 0x4000
SPEAKER_TOP_BACK_LEFT 0x8000
SPEAKER_TOP_BACK_CENTER 0x10000
SPEAKER_TOP_BACK_RIGHT 0x20000

Each audio data format contains channels for one or more of the preceding speaker positions. The number of channels simply equals the number of nonzero flag bits in the ActiveSpeakerPositions member.

The relative positions of the channels within each block of audio data always follow the same relative ordering as the flag bits in the preceding table. For example, if ActiveSpeakerPositions contains the value 0x00000033, the format defines four audio channels that are assigned for playback to the front-left, front-right, back-left, and back-right speakers, respectively. The channel data should be interleaved in that order within each block. (This is the KSAUDIO_SPEAKER_QUAD configuration that appears in the second of the two following tables.)

The following table shows the speaker configurations that are defined for DVD.

Configuration Speaker position
KSAUDIO_SPEAKER_GROUND_FRONT_LEFT SPEAKER_FRONT_LEFT
KSAUDIO_SPEAKER_GROUND_FRONT_CENTER SPEAKER_FRONT_CENTER
KSAUDIO_SPEAKER_GROUND_FRONT_RIGHT SPEAKER_FRONT_RIGHT
KSAUDIO_SPEAKER_GROUND_REAR_LEFT SPEAKER_BACK_LEFT
KSAUDIO_SPEAKER_GROUND_REAR_RIGHT SPEAKER_BACK_RIGHT
KSAUDIO_SPEAKER_TOP_MIDDLE SPEAKER_TOP_CENTER
KSAUDIO_SPEAKER_SUPER_WOOFER SPEAKER_LOW_FREQUENCY

The following table shows the speaker configurations that are defined for DirectSound.

Configuration Speaker positions
KSAUDIO_SPEAKER_DIRECTOUT 0 (no speakers)
KSAUDIO_SPEAKER_MONO SPEAKER_FRONT_CENTER
KSAUDIO_SPEAKER_STEREO SPEAKER_FRONT_LEFT
SPEAKER_FRONT_RIGHT
KSAUDIO_SPEAKER_QUAD SPEAKER_FRONT_LEFT
SPEAKER_FRONT_RIGHT
SPEAKER_BACK_LEFT
SPEAKER_BACK_RIGHT
KSAUDIO_SPEAKER_SURROUND SPEAKER_FRONT_LEFT
SPEAKER_FRONT_RIGHT
SPEAKER_FRONT_CENTER
SPEAKER_BACK_CENTER
KSAUDIO_SPEAKER_5POINT1 SPEAKER_FRONT_LEFT
SPEAKER_FRONT_RIGHT
SPEAKER_FRONT_CENTER
SPEAKER_LOW_FREQUENCY
SPEAKER_BACK_LEFT
SPEAKER_BACK_RIGHT
KSAUDIO_SPEAKER_5POINT1_SURROUND SPEAKER_FRONT_LEFT
SPEAKER_FRONT_RIGHT
SPEAKER_FRONT_CENTER
SPEAKER_LOW_FREQUENCY
SPEAKER_SIDE_LEFT
SPEAKER_SIDE_RIGHT
KSAUDIO_SPEAKER_7POINT1 SPEAKER_FRONT_LEFT
SPEAKER_FRONT_RIGHT
SPEAKER_FRONT_CENTER
SPEAKER_LOW_FREQUENCY
SPEAKER_BACK_LEFT
SPEAKER_BACK_RIGHT
SPEAKER_FRONT_LEFT_OF_CENTER
SPEAKER_FRONT_RIGHT_OF_CENTER
KSAUDIO_SPEAKER_7POINT1_SURROUND SPEAKER_FRONT_LEFT
SPEAKER_FRONT_RIGHT
SPEAKER_FRONT_CENTER
SPEAKER_LOW_FREQUENCY
SPEAKER_BACK_LEFT
SPEAKER_BACK_RIGHT
SPEAKER_SIDE_LEFT
SPEAKER_SIDE_RIGHT

The KSAUDIO_SPEAKER_7POINT1 speaker configuration, is obsolete and no longer supported.

In the preceding table, the constant KSAUDIO_SPEAKER_DIRECTOUT has a value of zero, which means that no speaker positions are assigned to the channels in the multichannel stream. For example, channel zero might represent percussion, channel 1 might represent trumpet, channel 2 might represent voice, and so on. In this configuration, the channels in the input stream are output directly to the hardware without modification and without being interpreted as speaker positions. For more information, see DSSPEAKER_DIRECTOUT Speaker Configuration.

The speaker configuration for a 5.1-channel surround format is defined by the constant KSAUDIO_SPEAKER_5POINT1_SURROUND in the preceding table. The geometric layout of the speakers is shown in the following figure, which shows the positions of the front-left, front-right, front-center, side-left, and side-right speakers. The figure omits the low-frequency speaker because it is nondirectional.

Diagram illustrating a 5.1-channel surround speaker configuration; the low-frequency speaker is not shown.

For this example, the following list shows the ordering of the six channels within each block of audio data:

  1. SPEAKER_FRONT_LEFT

  2. SPEAKER_FRONT_RIGHT

  3. SPEAKER_FRONT_CENTER

  4. SPEAKER_LOW_FREQUENCY

  5. SPEAKER_SIDE_LEFT

  6. SPEAKER_SIDE_RIGHT

For a PCM format with a 16-bit sample size, each block of audio data occupies 12 bytes, which are ordered as shown in the following table.

Byte Audio data
0 Front Left (8 LSBs)
1 Front Left (8 MSBs)
2 Front Right (8 LSBs)
3 Front Right (8 MSBs)
4 Front Center (8 LSBs)
5 Front Center (8 MSBs)
6 Low Freq (8 LSBs)
7 Low Freq (8 MSBs)
8 Side Left (8 LSBs)
9 Side Left (8 MSBs)
10 Side Right (8 LSBs)
11 Side Right (8 MSBs)

Requirements

Requirement Value
Header ksmedia.h (include Ksmedia.h)

See also

KSPROPERTY_AUDIO_CHANNEL_CONFIG

WAVEFORMATEXTENSIBLE