DXVAHDDDI_SURFACE structure (d3dumddi.h)
The DXVAHDDDI_SURFACE structure describes a surface.
Syntax
typedef struct _DXVAHDDDI_SURFACE {
[in] HANDLE hResource;
[in] UINT SubResourceIndex;
} DXVAHDDDI_SURFACE;
Members
[in] hResource
A handle to the resource that contains the surface.
[in] SubResourceIndex
The zero-based index into the resource, which the handle in the hResource member specifies. The SubResourceIndex index indicates the surface.
Remarks
DXVAHDDDI_SURFACE structures are used to describe surfaces in members of the DXVAHDDDI_STREAM_DATA and D3DDDIARG_DXVAHD_VIDEOPROCESSBLTHD structures in a call to the driver's VideoProcessBltHD function.
Requirements
Requirement | Value |
---|---|
Minimum supported client | DXVAHDDDI_SURFACE is supported beginning with the Windows 7 operating system. |
Header | d3dumddi.h (include D3dumddi.h) |