Bewerken

Delen via


D3DDDIARG_SETDEPTHSTENCIL structure (d3dumddi.h)

The D3DDDIARG_SETDEPTHSTENCIL structure specifies a depth buffer.

Syntax

typedef struct _D3DDDIARG_SETDEPTHSTENCIL {
  [in] HANDLE hZBuffer;
} D3DDDIARG_SETDEPTHSTENCIL;

Members

[in] hZBuffer

A handle to the depth buffer.

Requirements

Requirement Value
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Header d3dumddi.h (include D3dumddi.h)

See also

SetDepthStencil