D3DDDIARG_DECODEEXTENSIONEXECUTE structure (d3dumddi.h)
The D3DDDIARG_DECODEEXTENSIONEXECUTE structure describes a nonstandard Microsoft DirectX Video Acceleration (VA) decode operation to perform.
Syntax
typedef struct _D3DDDIARG_DECODEEXTENSIONEXECUTE {
[in] HANDLE hDecode;
[in] UINT Function;
[in] DXVADDI_PRIVATEDATA *pPrivateInput;
[out] DXVADDI_PRIVATEDATA *pPrivateOutput;
[in] UINT NumBuffers;
DXVADDI_PRIVATEBUFFER *pBuffers;
} D3DDDIARG_DECODEEXTENSIONEXECUTE;
Members
[in] hDecode
A handle to the DirectX VA decode device. The user-mode display driver returns this handle in a call to its CreateDecodeDevice function.
[in] Function
A specific decode operation to perform. The possible values for this member are defined by the nonstandard decode device.
[in] pPrivateInput
A pointer to a DXVADDI_PRIVATEDATA structure that contains data that the driver requires to perform the decode operation.
[out] pPrivateOutput
A pointer to a DXVADDI_PRIVATEDATA structure that contains data about the decode operation that the driver returns.
[in] NumBuffers
The number of buffers in the list that is pointed to by pBuffers.
pBuffers
[in] A pointer to a list of DXVADDI_PRIVATEBUFFER structures that describe private buffers that a nonstandard decoder uses to perform a decode operation.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Header | d3dumddi.h (include D3dumddi.h) |