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D3DDDIARG_CREATEAUTHENTICATEDCHANNEL structure (d3dumddi.h)

The D3DDDIARG_CREATEAUTHENTICATEDCHANNEL structure identifies a channel to create.

Syntax

typedef struct _D3DDDIARG_CREATEAUTHENICATEDCHANNEL {
  [in]  DDIAUTHENTICATEDCHANNELTYPE ChannelType;
  [out] HANDLE                      hChannel;
} D3DDDIARG_CREATEAUTHENTICATEDCHANNEL;

Members

[in] ChannelType

A DDIAUTHENTICATEDCHANNELTYPE-typed value that indicates the channel type to create. This member can be one of the following values.

Value Meaning
DDIAUTHENTICATEDCHANNEL_DRIVER_SOFTWARE (2) The authenticated-channel type is software.
DDIAUTHENTICATEDCHANNEL_DRIVER_HARDWARE (3) The authenticated-channel type is hardware.

[out] hChannel

A handle to the channel. The user-mode display driver's CreateAuthenticatedChannel function returns this handle to the Microsoft Direct3D runtime.

Requirements

Requirement Value
Minimum supported client D3DDDIARG_CREATEAUTHENTICATEDCHANNEL is supported beginning with the Windows 7 operating system.
Header d3dumddi.h (include D3dumddi.h)

See also

CreateAuthenticatedChannel

DDIAUTHENTICATEDCHANNELTYPE