PFND3DDDI_SETPALETTE callback function (d3dumddi.h)
The SetPalette function associates a palette with a texture.
Syntax
PFND3DDDI_SETPALETTE Pfnd3dddiSetpalette;
HRESULT Pfnd3dddiSetpalette(
HANDLE hDevice,
const D3DDDIARG_SETPALETTE *unnamedParam2
)
{...}
Parameters
hDevice
A handle to the display device (graphics context).
unnamedParam2
pData [in]
A pointer to a D3DDDIARG_SETPALETTE structure that describes the parameters for the set-palette operation.
Return value
SetPalette returns S_OK or an appropriate error result if the palette is not successfully associated with the texture.
Remarks
The user-mode display driver uses the members in the D3DDDIARG_SETPALETTE structure that is pointed to by pData to map an association between a palette handle and a surface handle and to specify the characteristics of the palette.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Target Platform | Desktop |
Header | d3dumddi.h (include D3dumddi.h) |