PFND3DDDI_DELETEPIXELSHADER callback function (d3dumddi.h)
The DeletePixelShader function cleans up driver-side resources that are associated with pixel shader code.
Syntax
PFND3DDDI_DELETEPIXELSHADER Pfnd3dddiDeletepixelshader;
HRESULT Pfnd3dddiDeletepixelshader(
HANDLE hDevice,
HANDLE unnamedParam2
)
{...}
Parameters
hDevice
A handle to the display device (graphics context).
unnamedParam2
hShaderHandle [in]
A handle to the pixel shader code object.
Return value
DeletePixelShader returns S_OK or an appropriate error result if the pixel shader code object is not successfully cleaned up.
Remarks
The DeletePixelShader function notifies the driver about the deletion of the pixel shader code object that the CreatePixelShader function created. The driver can then clean up any driver-side resources that are associated with the pixel shader code.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Target Platform | Desktop |
Header | d3dumddi.h (include D3dumddi.h) |