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D3DDDI_DESTROYPAGINGQUEUE structure (d3dukmdt.h)

D3DDDI_DESTROYPAGINGQUEUE is used with pfnDestroyPagingQueueCb and D3DKMTDestroyPagingQueue to wait for a paging queue to finish all operations queued to it and destroy it along with the associated sync object.

Syntax

typedef struct D3DDDI_DESTROYPAGINGQUEUE {
  [in] D3DKMT_HANDLE hPagingQueue;
} D3DDDI_DESTROYPAGINGQUEUE;

Members

[in] hPagingQueue

A paging queue handle to be destroyed.

Requirements

Requirement Value
Minimum supported client Windows 10
Minimum supported server Windows Server 2016
Header d3dukmdt.h (include D3dumddi.h, D3dkmddi.h)

See also

D3DKMTDestroyPagingQueue

pfnDestroyPagingQueueCb