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D3DDDI_OPENALLOCATIONINFO2 structure (d3dukmdt.h)

The D3DDDI_OPENALLOCATIONINFO2 structure describes an allocation to be opened.

Syntax

typedef struct _D3DDDI_OPENALLOCATIONINFO2 {
  [in]  D3DKMT_HANDLE                         hAllocation;
  [in]  const VOID                            *pPrivateDriverData;
  [in]  UINT                                  PrivateDriverDataSize;
  [out] D3DKMT_ALIGN64 D3DGPU_VIRTUAL_ADDRESS GpuVirtualAddress;
        D3DKMT_ALIGN64 ULONG_PTR              Reserved[6];
} D3DDDI_OPENALLOCATIONINFO2;

Members

[in] hAllocation

Handle for this allocation in this process.

[in] pPrivateDriverData

Pointer to driver private buffer for this allocation.

[in] PrivateDriverDataSize

Size in bytes of driver private buffer for this allocation.

[out] GpuVirtualAddress

The GPU virtual address of the allocation opened.

Reserved[6]

Reserved.

Requirements

Requirement Value
Header d3dukmdt.h