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D3DKMT_ESCAPE_VIRTUAL_REFRESH_RATE structure (d3dkmthk.h)

Reserved for system use. Do not use.

Syntax

typedef struct _D3DKMT_ESCAPE_VIRTUAL_REFRESH_RATE {
  D3DKMT_ESCAPE_VIRTUAL_REFRESH_RATE_TYPE Type;
  UINT                                    VidPnSourceId;
  BOOLEAN                                 ProcessBoostEligible;
  UINT                                    VSyncMultiplier;
  UINT                                    BaseDesktopDuration;
  UCHAR                                   Reserved[16];
} D3DKMT_ESCAPE_VIRTUAL_REFRESH_RATE;

Members

Type

VidPnSourceId

ProcessBoostEligible

VSyncMultiplier

BaseDesktopDuration

Reserved[16]

Requirements

Requirement Value
Header d3dkmthk.h