D3DKMT_UNPINDIRECTFLIPRESOURCES structure (d3dkmthk.h)
The D3DKMT_UNPINDIRECTFLIPRESOURCES structure contains arguments used to unpin direct flip resources.
Syntax
typedef struct _D3DKMT_UNPINDIRECTFLIPRESOURCES {
[in] D3DKMT_HANDLE hDevice;
[in] UINT ResourceCount;
[in] D3DKMT_HANDLE *pResourceList;
} D3DKMT_UNPINDIRECTFLIPRESOURCES;
Members
[in] hDevice
A handle to the device.
[in] ResourceCount
The number of resources to unpin.
[in] pResourceList
An array of resource handles to unpin.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3dkmthk.h |