D3DKMT_SETFSEBLOCK structure (d3dkmthk.h)
Used to set the FSE (full screen exclusive) block.
Syntax
typedef struct _D3DKMT_SETFSEBLOCK {
LUID AdapterLuid;
D3DKMT_HANDLE hAdapter;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
D3DKMT_SETFSEBLOCKFLAGS Flags;
} D3DKMT_SETFSEBLOCK;
Members
AdapterLuid
The adapter LUID (locally unique identifier).
hAdapter
A handle to the graphics adapter.
VidPnSourceId
The zero-based identification number of the video present source in a path of a video present network (VidPN) topology that the monitor is connected to.
Flags
Flag options.
Requirements
Requirement | Value |
---|---|
Header | d3dkmthk.h |