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D3DKMT_OPENSYNCHRONIZATIONOBJECT structure (d3dkmthk.h)

The D3DKMT_OPENSYNCHRONIZATIONOBJECT structure describes a synchronization object that the D3DKMTOpenSynchronizationObject function opens.

Syntax

typedef struct _D3DKMT_OPENSYNCHRONIZATIONOBJECT {
  [in]  D3DKMT_HANDLE         hSharedHandle;
  [out] D3DKMT_HANDLE         hSyncObject;
        D3DKMT_ALIGN64 UINT64 Reserved[8];
} D3DKMT_OPENSYNCHRONIZATIONOBJECT;

Members

[in] hSharedHandle

A shared handle to the synchronization object to be opened.

[out] hSyncObject

A D3DKMT_HANDLE data type that represents a kernel-mode handle to the kernel-mode synchronization object in the current process.

[in] Reserved[8]

An array of 64-bit values that are reserved for future use.

Requirements

Requirement Value
Minimum supported client D3DKMT_OPENSYNCHRONIZATIONOBJECT is supported beginning with the Windows 7 operating system.
Header d3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTOpenSynchronizationObject