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D3DKMT_GETSHAREDRESOURCEADAPTERLUID structure (d3dkmthk.h)

Provides information that describes a shared resource and the graphics adapter that the resource was created on.

Syntax

typedef struct _D3DKMT_GETSHAREDRESOURCEADAPTERLUID {
  [in]  D3DKMT_HANDLE hGlobalShare;
  [in]  HANDLE        hNtHandle;
  [out] LUID          AdapterLuid;
} D3DKMT_GETSHAREDRESOURCEADAPTERLUID;

Members

[in] hGlobalShare

A handle to the shared resource.

[in] hNtHandle

An NT handle to the process.

[out] AdapterLuid

A LUID that serves as an identifier for the device that the resource indicated by hGlobalShare was created on. LUID is defined in Dxgi.h.

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Header d3dkmthk.h (include D3dkmthk.h)