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D3DKMT_GETRUNTIMEDATA structure (d3dkmthk.h)

Used to get runtime data.

Syntax

typedef struct _D3DKMT_GETRUNTIMEDATA {
  [in]      D3DKMT_HANDLE hAdapter;
  [in]      D3DKMT_HANDLE hGlobalShare;
  [in, out] VOID          *pRuntimeData;
  [in]      UINT          RuntimeDataSize;
} D3DKMT_GETRUNTIMEDATA;

Members

[in] hAdapter

A handle to the graphics adapter.

[in] hGlobalShare

A handle to a global share.

[in, pRuntimeData

Pointer to runtime data.

[in] RuntimeDataSize

The runtime data size.

Requirements

Requirement Value
Header d3dkmthk.h