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D3DKMT_DEVICEPRESENT_QUEUE_STATE structure (d3dkmthk.h)

A structure that holds information on the queue state of a hardware device.

Syntax

typedef struct _D3DKMT_DEVICEPRESENT_QUEUE_STATE {
  D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
  BOOLEAN                        bQueuedPresentLimitReached;
} D3DKMT_DEVICEPRESENT_QUEUE_STATE;

Members

VidPnSourceId

Indicates the present source id.

bQueuedPresentLimitReached

Indicates whether the queued present limit has been reached.

Requirements

Requirement Value
Header d3dkmthk.h