D3DKMT_DESTROYOVERLAY structure (d3dkmthk.h)
The D3DKMT_DESTROYOVERLAY structure contains the handle to the overlay to destroy.
Syntax
typedef struct _D3DKMT_DESTROYOVERLAY {
[in] D3DKMT_HANDLE hDevice;
[in] D3DKMT_HANDLE hOverlay;
} D3DKMT_DESTROYOVERLAY;
Members
[in] hDevice
A handle to the device that the overlay is associated with.
[in] hOverlay
A D3DKMT_HANDLE data type that represents the kernel-mode handle that is returned by the create-overlay function and that identifies the kernel-mode overlay object to destroy.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Header | d3dkmthk.h (include D3dkmthk.h) |