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D3DKMT_DESTROYCONTEXT structure (d3dkmthk.h)

The D3DKMT_DESTROYCONTEXT structure contains a handle to a kernel-mode device context to release.

Syntax

typedef struct _D3DKMT_DESTROYCONTEXT {
  [in] D3DKMT_HANDLE hContext;
} D3DKMT_DESTROYCONTEXT;

Members

[in] hContext

A handle to the device context that the Microsoft DirectX graphics kernel subsystem (Dxgkrnl.sys) supplied and that is returned from the call to the D3DKMTCreateContext function.

Requirements

Requirement Value
Minimum supported client Windows Vista
Header d3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTCreateContext

D3DKMTDestroyContext