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D3DKMT_CREATESYNCHRONIZATIONOBJECT2 structure (d3dkmthk.h)

The D3DKMT_CREATESYNCHRONIZATIONOBJECT2 structure describes a synchronization object that D3DKMTCreateSynchronizationObject2 creates.

Syntax

typedef struct _D3DKMT_CREATESYNCHRONIZATIONOBJECT2 {
  [in]  D3DKMT_HANDLE                     hDevice;
  [in]  D3DDDI_SYNCHRONIZATIONOBJECTINFO2 Info;
  [out] D3DKMT_HANDLE                     hSyncObject;
} D3DKMT_CREATESYNCHRONIZATIONOBJECT2;

Members

[in] hDevice

A handle to the device that the synchronization object is associated with.

[in] Info

A D3DDDI_SYNCHRONIZATIONOBJECTINFO2 structure with additional information about the kernel-mode synchronization object.

[out] hSyncObject

A D3DKMT_HANDLE data type that represents a kernel-mode handle to the kernel-mode synchronization object.

Requirements

Requirement Value
Minimum supported client Windows 7
Header d3dkmthk.h (include D3dkmthk.h)

See also

D3DDDI_SYNCHRONIZATIONOBJECTINFO2

D3DKMTCreateSynchronizationObject2