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D3DKMTWaitForSynchronizationObject2 function (d3dkmthk.h)

The D3DKMTWaitForSynchronizationObject2 function inserts a wait for the specified synchronization objects in the specified context stream.

Syntax

NTSTATUS D3DKMTWaitForSynchronizationObject2(
  [in] const D3DKMT_WAITFORSYNCHRONIZATIONOBJECT2 *unnamedParam1
);

Parameters

[in] unnamedParam1

A pointer to a D3DKMT_WAITFORSYNCHRONIZATIONOBJECT2 structure that describes the synchronization objects and context stream that the wait is set up for.

Return value

D3DKMTWaitForSynchronizationObject2 returns one of the following values:

Return code Description
STATUS_SUCCESS The wait was successfully set up.
STATUS_DEVICE_REMOVED The graphics adapter was stopped or the display context was reset.
STATUS_INVALID_PARAMETER Parameters were validated and determined to be incorrect.

This function might also return other NTSTATUS values.

Requirements

Requirement Value
Minimum supported client D3DKMTWaitForSynchronizationObject2 is supported beginning with the Windows 7 operating system.
Target Platform Universal
Header d3dkmthk.h (include D3dkmthk.h)
Library Gdi32.lib
DLL Gdi32.dll

See also

D3DKMT_WAITFORSYNCHRONIZATIONOBJECT2