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D3DKMTWaitForSynchronizationObject function (d3dkmthk.h)

The D3DKMTWaitForSynchronizationObject function inserts a wait for the specified synchronization objects in the specified context stream.

Syntax

NTSTATUS D3DKMTWaitForSynchronizationObject(
  [in] const D3DKMT_WAITFORSYNCHRONIZATIONOBJECT *unnamedParam1
);

Parameters

[in] unnamedParam1

A pointer to a D3DKMT_WAITFORSYNCHRONIZATIONOBJECT structure that describes the synchronization objects and context stream that the wait is set up for.

Return value

D3DKMTWaitForSynchronizationObject returns one of the following values:

Return code Description
STATUS_SUCCESS The wait was successfully set up.
STATUS_DEVICE_REMOVED The graphics adapter was stopped or the display context was reset.
STATUS_INVALID_PARAMETER Parameters were validated and determined to be incorrect.

This function might also return other NTSTATUS values.

Requirements

Requirement Value
Minimum supported client Windows Vista
Target Platform Universal
Header d3dkmthk.h (include D3dkmthk.h)
Library Gdi32.lib
DLL Gdi32.dll

See also

D3DKMT_WAITFORSYNCHRONIZATIONOBJECT