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D3DKMTSignalSynchronizationObject2 function (d3dkmthk.h)

The D3DKMTSignalSynchronizationObject2 function inserts a signal for the specified synchronization objects in the specified context stream.

Syntax

NTSTATUS D3DKMTSignalSynchronizationObject2(
  [in] const D3DKMT_SIGNALSYNCHRONIZATIONOBJECT2 *unnamedParam1
);

Parameters

[in] unnamedParam1

A pointer to a D3DKMT_SIGNALSYNCHRONIZATIONOBJECT2 structure that describes the synchronization objects and context stream that signaling is set up for.

Return value

D3DKMTSignalSynchronizationObject2 returns one of the following values:

Return code Description
STATUS_SUCCESS The signaling was successfully set up.
STATUS_DEVICE_REMOVED The graphics adapter was stopped or the display context was reset.
STATUS_INVALID_PARAMETER Parameters were validated and determined to be incorrect.

This function might also return other NTSTATUS values.

Requirements

Requirement Value
Minimum supported client D3DKMTSignalSynchronizationObject2 is supported beginning with the Windows 7 operating system.
Target Platform Universal
Header d3dkmthk.h (include D3dkmthk.h)
Library Gdi32.lib
DLL Gdi32.dll

See also

D3DKMT_SIGNALSYNCHRONIZATIONOBJECT2