D3DKMTSharedPrimaryLockNotification function (d3dkmthk.h)
The D3DKMTSharedPrimaryLockNotification function notifies the operating system about an upcoming lock to a shared primary surface.
Syntax
NTSTATUS D3DKMTSharedPrimaryLockNotification(
[in] const D3DKMT_SHAREDPRIMARYLOCKNOTIFICATION *unnamedParam1
);
Parameters
[in] unnamedParam1
A pointer to a D3DKMT_SHAREDPRIMARYLOCKNOTIFICATION structure that describes the shared primary surface that an application will lock.
Return value
D3DKMTSharedPrimaryLockNotification returns one of the following values:
Return code | Description |
---|---|
STATUS_SUCCESS | Notification about an upcoming lock to a shared primary surface was successfully performed. |
STATUS_NO_MEMORY | D3DKMTSharedPrimaryLockNotification could not complete because of insufficient memory. |
STATUS_INVALID_PARAMETER | Parameters were validated and determined to be incorrect. |
This function might also return other NTSTATUS values that are defined in Ntstatus.h.
Remarks
The OpenGL ICD calls the D3DKMTSharedPrimaryLockNotification function to inform the operating system that an application is about to lock the GDI shared primary surface that exists on the graphics adapter and video present source that the AdapterLuid and VidPnSourceId members of the D3DKMT_SHAREDPRIMARYLOCKNOTIFICATION structure specify. The OpenGL ICD must call D3DKMTSharedPrimaryLockNotification before it calls the D3DKMTLock function for the GDI shared primary surface to ensure that the operating system disables all sprites that intersect with the lock region that the LockRect member of D3DKMT_SHAREDPRIMARYLOCKNOTIFICATION specifies.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Target Platform | Universal |
Header | d3dkmthk.h (include D3dkmthk.h) |
Library | Gdi32.lib |
DLL | Gdi32.dll |