D3DKMTSetQueuedLimit function (d3dkmthk.h)
The D3DKMTSetQueuedLimit function sets or retrieves the limit for the number of operations of the given type that can be queued for the given device.
Syntax
NTSTATUS D3DKMTSetQueuedLimit(
[in] const D3DKMT_SETQUEUEDLIMIT *unnamedParam1
);
Parameters
[in] unnamedParam1
A pointer to a D3DKMT_SETQUEUEDLIMIT structure that describes parameters for setting or retrieving the limit of queued operations.
Return value
D3DKMTSetQueuedLimit returns one of the following values:
Return code | Description |
---|---|
STATUS_SUCCESS | The limit of queued operations was successfully set or retrieved. |
STATUS_DEVICE_REMOVED | The graphics adapter was stopped or the display device was reset. |
STATUS_INVALID_PARAMETER | Parameters were validated and determined to be incorrect. |
This function might also return other NTSTATUS values.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Target Platform | Universal |
Header | d3dkmthk.h (include D3dkmthk.h) |
Library | Gdi32.lib |
DLL | Gdi32.dll |