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D3DKMTOpenAdapterFromLuid function (d3dkmthk.h)

Maps a locally unique identifier (LUID) to a graphics adapter handle.

Syntax

NTSTATUS D3DKMTOpenAdapterFromLuid(
  [in, out] const D3DKMT_OPENADAPTERFROMLUID *unnamedParam1
);

Parameters

[in, out] unnamedParam1

A pointer to a D3DKMT_OPENADAPTERFROMLUID structure that describes information that is required to perform the mapping.

Return value

Returns one of the following values:

Return code Description
STATUS_SUCCESS The mapping was performed successfully.
STATUS_INVALID_PARAMETER Parameters were validated and determined to be incorrect.

This function might also return other NTSTATUS values.

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Target Platform Universal
Header d3dkmthk.h (include D3dkmthk.h)
Library Gdi32.lib
DLL Gdi32.dll

See also

D3DKMT_OPENADAPTERFROMLUID