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D3DKMTGetSharedResourceAdapterLuid function (d3dkmthk.h)

Maps a shared resource to a locally unique identifier (LUID) that identifies the graphics adapter that the resource was created on.

Syntax

NTSTATUS D3DKMTGetSharedResourceAdapterLuid(
  D3DKMT_GETSHAREDRESOURCEADAPTERLUID *unnamedParam1
);

Parameters

unnamedParam1

pLuid [in, out]

A pointer to a D3DKMT_GETSHAREDRESOURCEADAPTERLUID structure that describes a shared resource and the graphics adapter that the resource was created on.

Return value

Returns one of the following values:

Return code Description
STATUS_SUCCESS The mapping was performed successfully.
STATUS_INVALID_PARAMETER Parameters were validated and determined to be incorrect.

This function might also return other NTSTATUS values.

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Target Platform Universal
Header d3dkmthk.h (include D3dkmthk.h)
Library Gdi32.lib
DLL Gdi32.dll

See also

D3DKMT_GETSHAREDRESOURCEADAPTERLUID