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D3DKMTFlipOverlay function (d3dkmthk.h)

The D3DKMTFlipOverlay function changes the allocation to display on the overlay.

Syntax

NTSTATUS D3DKMTFlipOverlay(
  [in] const D3DKMT_FLIPOVERLAY *unnamedParam1
);

Parameters

[in] unnamedParam1

A pointer to a D3DKMT_FLIPOVERLAY structure that describes how to change the display on the overlay.

Return value

D3DKMTFlipOverlay returns one of the following values:

Return code Description
STATUS_SUCCESS The kernel-mode overlay object was successfully flipped.
STATUS_DEVICE_REMOVED The graphics adapter was stopped or the display device was reset.
STATUS_INVALID_PARAMETER Parameters were validated and determined to be incorrect.
STATUS_NO_MEMORY D3DKMTFlipOverlay could not complete because of insufficient memory.

This function might also return other NTSTATUS values.

Requirements

Requirement Value
Minimum supported client Windows Vista
Target Platform Universal
Header d3dkmthk.h (include D3dkmthk.h)
Library Gdi32.lib
DLL Gdi32.dll

See also

D3DKMT_FLIPOVERLAY