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D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER enumeration (d3dkmthk.h)

Currently reserved for system use. D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER enumerates the tier(s) of support provided by the driver for cross-adapter resources.

Syntax

typedef enum _D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER {
  D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER_NONE,
  D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER_COPY,
  D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER_TEXTURE,
  D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER_SCANOUT
} D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER;

Constants

 
D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER_NONE
The driver does not provide cross-adapter resource support.
D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER_COPY
The driver supports copying to and from cross-adapter shared resources.
D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER_TEXTURE
The driver supports shader resource views, unordered access views, and render target views of cross-adapter row-major textures.
D3DKMT_CROSSADAPTERRESOURCE_SUPPORT_TIER_SCANOUT
The driver supports scan-out of cross-adapter resources.

Requirements

Requirement Value
Minimum supported server Windows Server 2022
Header d3dkmthk.h