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D3DKMT_VIDSCHESCAPETYPE enumeration (d3dkmthk.h)

Don't use the D3DKMT_VIDSCHESCAPETYPE enumeration; it's for testing purposes only.

The D3DKMT_VIDMMESCAPETYPE enumeration is used with the D3DKMT_VIDSCH_ESCAPE structure.

Syntax

typedef enum _D3DKMT_VIDSCHESCAPETYPE {
  D3DKMT_VIDSCHESCAPETYPE_PREEMPTIONCONTROL,
  D3DKMT_VIDSCHESCAPETYPE_SUSPENDSCHEDULER,
  D3DKMT_VIDSCHESCAPETYPE_TDRCONTROL,
  D3DKMT_VIDSCHESCAPETYPE_SUSPENDRESUME,
  D3DKMT_VIDSCHESCAPETYPE_ENABLECONTEXTDELAY,
  D3DKMT_VIDSCHESCAPETYPE_CONFIGURE_TDR_LIMIT,
  D3DKMT_VIDSCHESCAPETYPE_VGPU_RESET,
  D3DKMT_VIDSCHESCAPETYPE_PFN_CONTROL,
  D3DKMT_VIDSCHESCAPETYPE_VIRTUAL_REFRESH_RATE
} D3DKMT_VIDSCHESCAPETYPE;

Constants

 
D3DKMT_VIDSCHESCAPETYPE_PREEMPTIONCONTROL
D3DKMT_VIDSCHESCAPETYPE_SUSPENDSCHEDULER
D3DKMT_VIDSCHESCAPETYPE_TDRCONTROL
D3DKMT_VIDSCHESCAPETYPE_SUSPENDRESUME
D3DKMT_VIDSCHESCAPETYPE_ENABLECONTEXTDELAY
D3DKMT_VIDSCHESCAPETYPE_CONFIGURE_TDR_LIMIT
D3DKMT_VIDSCHESCAPETYPE_VGPU_RESET
D3DKMT_VIDSCHESCAPETYPE_PFN_CONTROL
D3DKMT_VIDSCHESCAPETYPE_VIRTUAL_REFRESH_RATE

Requirements

Requirement Value
Header d3dkmthk.h