PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 callback function (d3dkmthk.h)
The PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 callback function is used to signal a monitored fence.
Syntax
PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 Pfnd3dkmtSignalsynchronizationobjectfromgpu2;
NTSTATUS Pfnd3dkmtSignalsynchronizationobjectfromgpu2(
const D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 *unnamedParam1
)
{...}
Parameters
unnamedParam1
Pointer to a D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 structure.
Return value
Returns NTSTATUS.
Requirements
Requirement | Value |
---|---|
Header | d3dkmthk.h |