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PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 callback function (d3dkmthk.h)

The PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 callback function is used to signal a monitored fence.

Syntax

PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 Pfnd3dkmtSignalsynchronizationobjectfromgpu2;

NTSTATUS Pfnd3dkmtSignalsynchronizationobjectfromgpu2(
  const D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 *unnamedParam1
)
{...}

Parameters

unnamedParam1

Pointer to a D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU2 structure.

Return value

Returns NTSTATUS.

Requirements

Requirement Value
Header d3dkmthk.h