Bewerken

Delen via


PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU callback function (d3dkmthk.h)

The PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU callback function is used to signal a monitored fence.

Syntax

PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU Pfnd3dkmtSignalsynchronizationobjectfromgpu;

NTSTATUS Pfnd3dkmtSignalsynchronizationobjectfromgpu(
  const D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *unnamedParam1
)
{...}

Parameters

unnamedParam1

Pointer to a D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU structure.

Return value

Returns NTSTATUS.

Requirements

Requirement Value
Header d3dkmthk.h