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PFND3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY callback function (d3dkmthk.h)

The Pfnd3dkmtGetcontextinprocessschedulingpriority callback function is called by an in-process (in-proc) Microsoft Direct3D composition device to retrieve the scheduling priority for a device context that is in the same process as other device contexts.

Syntax

PFND3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY Pfnd3dkmtGetcontextinprocessschedulingpriority;

NTSTATUS Pfnd3dkmtGetcontextinprocessschedulingpriority(
  D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY *unnamedParam1
)
{...}

Parameters

unnamedParam1

Pointer to a D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY structure.

Return value

Returns NTSTATUS.

Requirements

Requirement Value
Header d3dkmthk.h