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D3DKMT_WDDM_1_3_CAPS structure (d3dkmdt.h)

Reserved for system use. Do not use.

Syntax

typedef struct _D3DKMT_WDDM_1_3_CAPS {
  union {
    struct {
      UINT SupportMiracast : 1;
      UINT IsHybridIntegratedGPU : 1;
      UINT IsHybridDiscreteGPU : 1;
      UINT SupportPowerManagementPStates : 1;
      UINT SupportVirtualModes : 1;
      UINT SupportCrossAdapterResource : 1;
      UINT Reserved : 26;
    };
    UINT Value;
  };
} D3DKMT_WDDM_1_3_CAPS;

Members

SupportMiracast

Supports Miracast.

IsHybridIntegratedGPU

The display is hybrid integrated GPU.

IsHybridDiscreteGPU

The display is hybrid discrete GPU.

SupportPowerManagementPStates

Supports power management states.

SupportVirtualModes

Supports virtual modes.

SupportCrossAdapterResource

Supports cross adapter resource.

Reserved

Reserved.

Value

An alternative way to access the cap bits.

Remarks

The graphics kernel uses D3DKMT_WDDM_1_3_CAPS to store various capabilities introduced in Windows Display Driver Model (WDDM) version 1.3. The driver provides its support capabilities during initialization, so it already knows all the values specified in this structure.

Requirements

Requirement Value
Minimum supported client Windows 8.1
Header d3dkmdt.h