D3DKMDT_2DREGION structure (d3dkmdt.h)
The D3DKMDT_2DREGION structure is used to represent a point or an offset in a two-dimensional space.
Syntax
typedef struct _D3DKMDT_2DREGION {
UINT cx;
UINT cy;
} D3DKMDT_2DREGION;
Members
cx
The horizontal component of the point or offset.
cy
The vertical component of the point or offset.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Header | d3dkmdt.h |