DXGK_CONNECTION_MONITOR_CONNECT_FLAGS structure (d3dkmddi.h)
The DXGK_CONNECTION_MONITOR_CONNECT_FLAGS structure specifies flags for the connected monitor.
Syntax
typedef struct _DXGK_CONNECTION_MONITOR_CONNECT_FLAGS {
union {
struct {
UINT Usb4DisplayPortMonitor : 1;
UINT DisplayMuxConnectionChange : 1;
#if ...
UINT Reserved : 30;
#else
UINT Reserved : 31;
#endif
};
UINT Value;
};
} DXGK_CONNECTION_MONITOR_CONNECT_FLAGS;
Members
Usb4DisplayPortMonitor
The monitor is a USB4 connected monitor. See Supporting DisplayPort monitors over USB4 in KMD for more information.
DisplayMuxConnectionChange
The MonitorStatusConnected or MonitorStatusDisconnected connection status is related to an automatic display switch. This flag should only be used during an automatic display switch sequence and not for any other purpose. For more information, see Automatic Display Switch.
Reserved
Reserved; do not use.
Value
An alternative way to access the flags.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 11 (WDDM 3.0) |
Header | d3dkmddi.h |