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DXGKCB_GETHANDLEDATAFLAGS structure (d3dkmddi.h)

The DXGKCB_GETHANDLEDATAFLAGS structure indicates whether allocations belong to a resource.

Syntax

typedef struct _DXGKCB_GETHANDLEDATAFLAGS {
  union {
    struct {
      UINT DeviceSpecific : 1;
      UINT Reserved : 31;
    };
    UINT Value;
  };
} DXGKCB_GETHANDLEDATAFLAGS;

Members

DeviceSpecific

A UINT value that specifies whether allocations belong to a resource. If this member is set, the allocations belong to a resource.

Setting this member is equivalent to setting the first bit of the 32-bit Value member (0x00000001).

Reserved

This member is reserved and should be set to zero. Setting this member to zero is equivalent to setting the remaining 31 bits (0xFFFFFFFE) of the 32-bit Value member to zeros.

Value

The 32-bit value that indicates all of the flags set in the union.

Requirements

Requirement Value
Minimum supported client Windows Vista (WDDM 1.0)
Header d3dkmddi.h (include D3dkmddi.h)

See also

DXGKARGCB_GETHANDLEDATA